
On top of all of that, this might be considered an expected choice as Riot expressed desire in 2019 of branching out its universe and inviting outside developers into its sphere. There’s also card game Legends of Runeterra and first-person competitive shooter Valorant, which have been pulling their weight through beta periods. They’ve launched Teamfight Tactics on mobile with the introduction of a new TFT esports scene to boot. Riot has been pretty busy with its own projects as well.

“We look forward to supporting Hypixel Studios’ journey through the development process, helping them grow, and learning from them as well.” “We’ve known the team behind Hypixel Studios for several years, and from the start they’ve been the kind of visionaries that we aspire to support a passionate studio committed to delivering a groundbreaking, genre-defining experience for players,” said President of Riot Games Dylan Jadeja. According to the press release from Riot Games, the acquisition follows a pretty much success on recent trailer releases and a beta launch on Hytale’s website for the game in which Riot claims sign-ups ranged around 2.5 million. Riot Games announced the news of their acquisition of Hypixel Studios in a post on the Riot Games website on April 16, 2020.
#When will hytale release full
Riot has officially acquired Hypixel Studios and will aid the game in a reaching a full launch in 2021. Now, Riot Games is coming back to bring Hytale and Hypixel into its collectively.


The studio was formed in 2018 with help from investors including Riot Games and began work on their blocky, community-driven sandbox and RPG game, Hytale. Hytale has been a game in the works by Hypixel Studios for some time.
